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Open-source control center for modern streaming workflows.

Milestones

Q1 2026

Added

Core streaming engine implementation

Q2 2026

Future idea

Web interface and control panel

Q3 2026

Future idea

Multi-platform integration

Q4 2026

Future idea

Beta release and community testing

History

First step — C++ core

Build on C++ code (not ideal for daily development; sometimes useful).

Second step — Streamlabs / OBS Studio Node

Build for Streamlabs/OBS Studio Node — historically tied to older versions and limited to Windows & macOS.

Third step — libobs → revo-lib → Rust

Target official libobs and port via revo-lib to Rust bindings for long-term, cross-platform support.

Roadmap

In progress

Streaming Core

RTMP, SRT, WebRTC support

Future idea

Scene Management

Dynamic scene switching and overlays

Future idea

Plugin System

Extensible architecture for custom features

In progress

Media Processing

Low-level video/audio codecs

Future idea

FFI Bindings

Native integration for multiple languages

Future idea

Performance Tools

Benchmarking and optimization utilities